Coding

AI in IDEs: what actually helps developers (and what gets in the way)

👨🏻‍⚖️ Let’s be honest: AI coding assistants have gone from novelty to ubiquity faster than we adopted dark mode. If you’re building mobile apps in 2026, you’ve probably already invited an AI co-pilot into your IDE. But after the initial honeymoon phase wears off, many developers find themselves asking: is this actually making me more […]

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Multi-window, multi-screen, multi-problem: lessons from real-world apps

Multi-window support sounds great in theory. Users can run apps side by side, resize freely, and multitask however they want. That what they want to do. In practice, it’s one of the fastest ways to expose weak assumptions in an app. Apps rarely break because multi-window is “hard.” They break because they were built for

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Building once, running everywhere: what multi-device really means in 2026

For years, “build once, run everywhere” sounded like a promise that never fully delivered. Apps behaved differently across phones, tablets, desktops, and TVs. Layouts broke, features felt awkward, and performance varied wildly. In 2026, that promise hasn’t magically come true — but it has become far more realistic. Multi-device development today isn’t about writing one

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How tools like Android Studio Gemini are changing day-to-day development

Remember when “AI in your IDE” meant glorified autocomplete? Those days are over. With Google integrating Gemini directly into Android Studio, we’re seeing a fundamental shift in how AI assistants understand and interact with our development workflow. This isn’t about better code completion—it’s about having a tool that actually understands the Android ecosystem from the

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Designing apps that actually feel good on phones, tablets, and foldables

Designing an app that works across devices is one thing. Designing an app that actually feels good on phones, tablets, and foldables is much harder. In 2026, users don’t just expect apps to resize. They expect them to adapt — to space, posture, input method, and context. When that doesn’t happen, the app feels awkward,

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