Tech

The most overhyped tech products of 2025

Looking back at 2025, the gap between tech marketing promises and real-world delivery was wider than ever. Product launches came with breathless media coverage, influencer unboxings declaring everything “gamechanging,” and marketing claims that reality couldn’t possibly match. Some products deserved the excitement. Others were exercises in manufactured enthusiasm, where the disconnect between promise and delivery […]

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Why battery life still matters more than AI in 2026

Every phone announcement in 2026 will follows the same script: “Our new AI features will revolutionize how you use your device.” Better photo editing, smarter assistants, real-time translation, predictive text that actually understands context. The demos are impressive. The marketing is relentless. And yet, when users talk about what actually matters in their phones, the

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Why responsive layouts still matter more than new form factors

Every year tech media gets excited about the next device category that’s supposedly going to change everything. Foldables! AR glasses! Wearables! Smart displays! And every year, mobile developers face the same question: should we redesign our apps for these new form factors? Here’s what rarely gets discussed in those breathless product announcements: while you’re optimizing

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Multi-window, multi-screen, multi-problem: lessons from real-world apps

Multi-window support sounds great in theory. Users can run apps side by side, resize freely, and multitask however they want. That what they want to do. In practice, it’s one of the fastest ways to expose weak assumptions in an app. Apps rarely break because multi-window is “hard.” They break because they were built for

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Designing apps that actually feel good on phones, tablets, and foldables

Designing an app that works across devices is one thing. Designing an app that actually feels good on phones, tablets, and foldables is much harder. In 2026, users don’t just expect apps to resize. They expect them to adapt — to space, posture, input method, and context. When that doesn’t happen, the app feels awkward,

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